Control Resonant launches September 24 with Dylan Faden in charge, and early reviews are already praising it
Remedy confirmed the worldwide launch of Control Resonant for September 24, swapping Jesse for Dylan Faden as protagonist, and GameSpot already gave the result a 9 out of 10.
João Gabriel Trevizane

Remedy made it official: Control Resonant lands on every platform on September 24, and this time the game rests on Dylan Faden's shoulders instead of Jesse, the protagonist we knew from the first game. According to the studio, a new form of resonance, layered on top of the Hiss and the Mold, is warping all of Manhattan, and Dylan has to step into a leadership role while his sister remains missing.
The game is coming to PS5, Xbox Series X|S and PC (Steam and Epic Games Store), with GeForce NOW support right at launch. A Mac version follows later in 2026 through Steam and the App Store. That's a wider simultaneous release than the original Control ever got, and it signals Remedy feels confident enough to bet on a much broader day one this time.
The biggest change, from what's been shown, is structural: the series leaves the Oldest House behind and moves closer to an action RPG, with the Aberrant, a shapeshifting weapon, replacing much of the shooting-focused arsenal from the first game. For anyone who loved the tighter, more claustrophobic combat of the original Control, that shift will likely split opinion, and that's exactly the risk here: opening the game up to attract new players could cost some of what made the original formula so beloved among existing fans.
Early reviews have already started rolling in ahead of the official release. GameSpot gave it a 9 out of 10, calling the result a confident delivery of the best gameplay Remedy has ever made, one that never sacrifices the studio's trademark weirdness. That's a strong compliment, and it suggests the team managed to keep the series' identity intact even while changing a lot under the hood.
Bottom line for anyone just wondering whether it's worth the money: if you're fine with a more approachable, less hermetic game than the original Control, the timing here looks good. GeForce NOW already covers players without beefy hardware, and the simultaneous multiplatform launch skips that classic delayed-PC-port wait. Whether the tonal shift keeps longtime fans on board through the whole campaign remains to be seen, but Remedy clearly wasn't bluffing when it promised its most ambitious game yet.
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