Blizzard announces World of Warcraft: Forever, the "Classic Plus" fans have wanted for years
Revealed at BlizzCon 2026, World of Warcraft: Forever arrives as a third permanent version of the MMO, with beta access opening today and launch set for November 4.
João Gabriel Trevizane
15 hours ago

Blizzard confirmed at BlizzCon 2026 what a big chunk of the World of Warcraft community has been asking for basically forever: a real Classic Plus. The official name is World of Warcraft: Forever, and the concept is simple to grasp even if the execution clearly isn't. Instead of another expansion for modern WoW or another exact replica of a past era like Classic, Blizzard is shipping a third permanent version of the game, built on the original Azeroth but stuffed with genuinely new content.
The timeline slots in after Warcraft III Reforged: Forsaken Kingdom and before Molten Core, so lore nerds already have a rough sense of where this fits. In practice, Forever adds three brand-new zones (Mount Hyjal, The Riverglades, and Shen'dralas, plus Zephras Isle as the starting area for a new race), over a thousand new quests, nine dungeons, and two max-level raids, all without touching the level cap, which stays at 60. It also brings race and class combinations that never existed back then, like Forsaken Paladins and Dwarf Shamans.
The headline new race is Skyborne, a neutral elven people who can pick either the Horde or the Alliance, with their own starting zone and visuals built from scratch. On top of that, the package ships with a transmog system, an account-wide progression system called Legacy, updated character and environment textures, and even dedicated Hardcore realms for anyone who enjoys suffering without a safety net.
The worldwide launch is set for November 4 at 3 p.m. Pacific, but beta access actually opened today, September 17, letting players level characters up to 30. And here's the part that matters most: there's no extra cost. Anyone already paying for a standard WoW subscription gets Forever included, no additional purchase needed. There are optional pre-purchase packs with mounts, cosmetics, and early invite codes, but they're exactly that, optional.
The timing and format here say a lot about Blizzard's strategy. After years of watching private servers and community mods try to fill this exact "Classic but with more stuff" gap, the company finally decided to embrace the demand officially instead of continuing to fight it. It makes sense: for anyone who's already cleared Classic ten times over and has no patience left for modern WoW's stacked systems, a fresh version to explore without losing that old-school feel is basically the perfect product.
A healthy dose of skepticism is fair here, though. Promising content for "years to come" with post-launch phases is easy to say on a BlizzCon stage and a lot harder to actually deliver, especially given Blizzard's recent track record with long-term support. Still, with beta live today and launch under two months away, at least players can start forming an opinion hands-on instead of off a trailer.


