Minecraft reveals the Sift, its first new dimension in 14 years
At Minecraft Live on September 26, Mojang detailed the Sift, the game's fourth dimension, which debuts in Minecraft Dungeons II this week before arriving in the main game in 2027.
João Gabriel Trevizane
· Updated

Mojang finally pulled back the curtain on the Sift during Minecraft Live on September 26. After a brief teaser back at Gamescom, the studio confirmed it as Minecraft's fourth dimension, joining the Overworld, the Nether and the End, and the first entirely new one added in over 14 years.
Visually, the Sift ditches the grim tone players know from the Nether. Mojang describes it as beautiful, vibrant and teeming with souls, built around a striking neon blue and pink palette across biomes named the Meadows and the Carapace. There are more areas out there, but the studio is keeping them under wraps until launch so exploring still feels like a discovery.
The weirdest part is how the place actually plays. Mojang says shifting tides inside the Sift affect both your character and anyone nearby, and hazardous new blocks force a different approach to movement and exploration. The new mobs break the usual friend-or-foe mold too: some can become companions, others exist purely to end your run, depending on the situation.
You do not have to wait for the base game update to poke around the Sift first. The dimension debuts inside Minecraft Dungeons II, the action spin-off launching September 29 on Xbox Series X|S, Xbox PC, Steam, PS5, Switch and Switch 2. Java and Bedrock players get it later, sometime in 2027, with no firmer date yet.
Using the spin-off as a testing ground before touching the main game is a smart call. It lets Mojang gauge how players react to a whole new dimension without risking the balance of real Minecraft on day one. If you only play the classic version, waiting until 2027 stings a little, but after more than a decade without anything like it, a year's head start feels like a fair price for not getting another reskinned Nether.
Either way, the reveal is a reminder that Mojang still treats Minecraft as a platform to expand, not just maintain. With Dungeons II arriving in a matter of days, the Sift should come into much clearer focus once people actually get their hands on it.
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